Christopher Monnier

Interactive Basketball Game - Pando Technologies

Pando Technologies (site only works in Inernet Explorer) is a product design and development consultancy that sponsored a project for a mechanical engineering class called Designing Smart Products. The goal of the project was to develop an interactive system for practicing a basketball dribbling. I designed an Windows-based game (written in Visual Basic.NET) that incorporated images--a basketball between various targets--and audio--various hip-hop sound clips created from mp3 files--into an easy-to-play game that challenged players' dribbling skills. A screenshot of the game's interface is shown below.

As players dribble in front of the sensor corresponding to the position of the ball highlighted onscreen, the onscreen position of the ball changes. The quicker a player dribbles in front of the correct sensor, the more points they earn. As the player approaches the goal of 1,000 points, the music changes and a crowd begins to roar, crescendoing as the player's score tops 1,000 points.